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Contents of Hearthstone MOD APK
1. About Hearthstone
2. Hearthstone MOD APK Feature
3. Get Hearthstone MOD APK
4. More Hearthstone Overview
About Hearthstone
So, what makes this Hearthstone so interesting? Why do we call it a game that will easily make you forget time? This review will discuss it deeper for you.
In accordance with the name of Hearthstone which is defined as “Heroes of Warcraft”, this one card game indeed takes all the iconic characters, both the hero and the monsters that will appear very familiar to those of you who have tasted the Warcraft universe before. You will meet characters like Illidan, Jaina Proudmoore, Anduin, Malfurion, and Rexxar who not only appear as cosmetics, but become playable characters who will indeed contribute significantly to your style of playing Hearthstone.
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Latest changelog:
☑ Bug fixes along with refinements
Requirements:
☑ Android 4.0 versions or above
☑ Stable internet connection
☑ Minimum 3G, while 4G and Wi-Fi is recommended
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More Hearthstone Overview
Most of these heroes, units, or monsters are redesigned in the form of two-dimensional images that are enough to spoil your eyes as a card, and of course – easy to recognize from the first time you see them. Not just a card, Hearthstone also provides four battle arenas – Stormwind, Orgrimmar, Pandaria, and Stranglethorn, each of which carries one or two iconic buildings each. The atmosphere that is built really deserves a thumbs up, but the arenas do not have any effect on the battle you are facing.
Visually, Hearthstone does appear very straightforward. That is, in addition to the neat two-dimensional images embedded in each card, you will almost never get any more visual effects. There is no three-dimensional dramatization to show the battle of two cards or three-dimensional models that appear to show the form of the character you are using. All movements, your attempts to attack and defend, are only visualized from a two-dimensional card that moves forward and backward, and occasionally lights are scattered to show the special attack effect used.
Blizzard doesnt just borrow the Warcraft theme to build this Hearthstone. They also tried to implement some of the seriess special identities into this one card game, not just cosmetics. One of them? Hero Each deck of cards that you create or use will be “headed” by one hero as the main commander – as well as determining what type of card you can use. Why? Because each hero (which now number 9 people) will represent a separate job, which means it will limit the types of special cards such as what you can use and special abilities that you can access during the fight.
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Beyond the hero used, Hearthstone at its root, is a card battle game that is almost similar to similar genre games out there. The ultimate objective is of course to win every battle by making your main deck the cutting edge. This deck of 30 cards will contain a variety of monster and spell cards, with a wide variety of properties and of course attack-defense power status. The key is to combine the right cards, which support each other to produce a more effective attack or defense force.
Each hero will be equipped with only 30 HP, which of course will end the fight if you touch the number 0. Each card will also be present with their unique abilities, which can be used to attack or defend. As an example? There is a “Taunt” card that must be destroyed before you can attack an enemy HP hero, “Charge” which allows you to attack immediately, “Spell” which can deal damage, buffs, or other de-buff cards, or cards Legendary who usually appears but with certain side effects. The hero himself can also be asked to join the attack, the effect of which also depends on each job.
Even so, you cant just spam cards and attack freely. Hearthstone carries a Mana system, like Warcraft, to limit the number of cards you can summon into the battlefield. Each card will need a certain amount of Mana to be summoned or executed directly. Mana will return to full after your turn is completed while increasing the extra one capacity limit where in it up to a maximum limit of 10. The longer the fight runs, the more which one you have, the more “large” cards that you can call into battle.
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With which system like this, the strategy began to spread not only by combining job heroes and qualified cards, but also by arranging the speed of the card game itself. With deck customization that you can do, you always have the freedom to build decks that are more effective running at the beginning, middle, or end of the game. As an example? Pinning neutral cards that only require mana 1-3 as a dominant card, also means demanding you to play super fast, at least preventing enemies from building cards with large mana which is usually stronger. You could have launched surprising lightning attacks that were never predicted before, or maybe wait for more to summon more monsters at once to help you. It all depends on your own choices and strategies. Those of you who prefer cards that require a large mana means you have to wait long enough and make sure you have enough defense systems until your own style is “ripe” to use.
Even so, having a big or super-strong card doesnt necessarily guarantee that you will definitely win the battle. Because to guarantee a more balanced game system, Hearthstone also embeds a lot of instant action cards like Spells that are ready to destroy enemies no matter how strong. As an example? Rogues Assassinate Cards that will destroy cards regardless of status, or Transform who are ready to turn any card into a weak-powered goat card that can be destroyed at any time. Therefore, it is also essential to observe what cards have been issued by the enemy, at least making sure your “big plan” to win the battle will not fail. Because each hero is only allowed to carry two of the same card.
As an example? Our favorite hero – Anduin the Priest, whose playing style is more likely rooted in two actions: Healing and HP. Priest has a lot of cards to make these two aspects look brilliant, especially with the ability of his own hero who can indeed restore 2 HP by only sacrificing 2 Mana. Against Valeera the Rogue who has a lot of instant damage cards + Assassinate, the strategy to build a big and strong hero can not be as free as imagined. Gaining time, gathering mana, collecting cards, as well as encouraging Valeera to launch two Assassinate cards from its deck, the strategy can finally be implemented. With a combination of two Power Word cards: Shield (HP Minion + 2), two Divine Spirit cards (increasing HP minion doubled), and Inner Fire (Amount of Attack equaled by number of HP) at once, we succeeded in building a minion based on Taunt effect that is not invincible. There is tremendous satisfaction when a combination like this leads to success.
Starting Hearthstone in the first few online battles will be difficult, but it will improve as you play, to the point – addiction.
Desperate, this is probably the emotion you feel the most when you try Hearthstone for the first time. You will indeed be given 6 tutorial sessions to learn the basic mechanics of this one card game, but it will not be enough to ensure you to win continuously. Why? Because on the clouds, there are always clouds that are much higher. And for this reason, Hearthstone appears very attractive, and even tends to be addictive. How come?
As a 1 vs 1 battle card game that not only can be played against bots, but also other users around the world who naturally come with their own unique combination of decks, Hearthstone might find it very difficult in 5-6 of your main online battles . If you manage to overcome the resentment of constantly losing, you will begin to find the battle rhythm, and finally find the pleasure of playing Hearthstone – the sensation of achieving because you consistently continue to “learn”. A battle situation that is never the same will give you a lot of insight into what card combinations might work. Losing not only provides experience in the game, but also how you play. Fail, and you will start to re-arrange the deck that feels effective, test it again against other players, and so on. It works, and you will feel the satisfaction of a tiara. Especially if you meet other players who apparently use heroes and deck arrangement that is almost the same. You have the opportunity to learn what card combinations are their mainstay, and maybe integrate them with the strategies youve been carrying out.
There is a unique psychological effect on Hearthstone. You feel satisfied when your strategy is successful, or maybe amazed when a strategy that you never imagined was successfully pinned by your enemy. One thing is for sure, you will continue to learn from each fight you pass.
The sensation of surprise at seeing how Warlock was able to bring a large number of minions briefly surprised us.
The sensation that you are playing with a performance that gets better over time, is only one reason why Hearthstone is so addictive. The other reason is of course rooted in the fact that you will almost never find two exact same battles, which means Hearthstone always offers new experiences and challenges. Not infrequently you will find many surprising or annoying moments, especially when the enemy you meet turns out to be able to launch a combination of cards that you never imagined. With a variety of psychological rewards, from fun, achievement satisfaction, challenged, and experiences that are always new, Hearthstone will continue to attract your attention for quite a long time.
Conclusion
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Reference
– Google Play: https://play.google.com/store/apps/details?id=com.blizzard.wtcg.hearthstone
– Blizzard Entertainment, Inc.
– Hearthstone
– Reference of related games
— Magic Rush: Heroes
— AFK Arena
— Empires & Puzzles: RPG Quest
— Auto Chess
— RAID: Shadow Legends
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